They leave us alone class-wise while pouring in a lot of new content.
An important highlight of 2.4: you no longer have to attune yourself to enter Mount Hyjal or the Black Temple.
# Players will no longer require an attunement quest to enter Hyjal.
# Players will no longer require an attunement quest to enter the Black Temple.
# Players who have completed the attunement quests for Black Temple and Hyjal will be granted the title of “Hand of A’dal”.
# You may now fight Prince Kael’thas and Lady Vashj without first killing all the other bosses in their respective dungeons.
While on the PvP side:
# Diminishing returns on honor for kills is being eliminated.
# Honor will now be instantly calculated, and available for player use.
#Players will now be able to purchase level 70 Superior quality PvP items from reputation vendors.
The Sunwell Isle
* The Sunwell Isle is now available for play. This area includes a new quest hub and 5-player and 25-player instances. Join the Shattered Sun Offensive in shutting down Kael’thas’ nefarious operations. This new force is comprised by both the Aldor and Scryers and is led by the Naaru. Players will take part in claiming Sun’s Reach and setting up a larger base of operation to stop Kael’thas and the Legion.
General
* The combined forces of Shattrath have launched an attack on the Isle of Quel’Danas, to confront Kael’thas and the Legion at the Sunwell and surrounding areas. Players will now be able to gain reputation with the Shattered Sun Offensive and participate in a new set of daily quests.
* A representative of the Keepers of Time has been spotted at the World’s End Tavern in Shattrath. Players in good standing with the faction will be granted ease of passage to the Caverns of Time.
* Characters will now retain talented spell ranks so when they retalent they do not have to relearn the spells from trainers.
* Spell Haste: Spell haste now reduces the global cooldown on spells, down to a minimum of 1 second. This change does not apply to melee and ranged abilities.
* Item Cast Spells: Many spells cast by items were being cast as if the caster were the same level as the item. Most of those will now cast at the player’s level, giving them a reasonable chance to miss, be dispelled, or be resisted.
* Spirit-Based Mana Regeneration: This system has been adjusted so that as your intellect rises, you will regenerate more mana per point of spirit.
* Weapon Skill: Points will be gained faster in weapon skills for levels 1 through 59.
These were outlined as the ones having the biggest impact on the current state of affairs, yet in order to check the full 2.4 patch notes go to: http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html |